//
//  GCObjectsLayer.h
//  GalaxyConqueror
//
//  Created by Test on 8/3/14.
//  Copyright (c) 2014 Stefan.Nestorov. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>
#import "GCPlayerShip.h"

@interface GCObjectsLayer : SKNode <ShipDelegate>

@property (nonatomic,readonly) GCPlayerShip *playerShip;

-(void)update:(CFTimeInterval)dt;
-(void)addEnemyShip;

@end
